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AI Insights · Timothy · January 2025

Top 5 Slime Games on iOS in Netherlands: Q4 2024 Performance

Explore the performance trends of the top 5 slime games on iOS in the Netherlands during Q4 2024, highlighting downloads, revenue, and active users.

Top 5 Slime Games on iOS in Netherlands: Q4 2024 Performance

In the fourth quarter of 2024, the slime games category on iOS in the Netherlands showcased intriguing performance trends. Here's a closer look at the top five apps in this category, based on data from Sensor Tower.

PlaySlime:Slime Simulator Game from Slime Simulator Studio demonstrated fluctuating weekly revenue, peaking at approximately $224 in early November. Downloads saw a significant increase towards the end of the quarter, reaching 550 in the last week of December. Active users also trended upwards, culminating in 3,598 by the quarter's end.

My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced a decline in weekly revenue, from $59 at the start of the quarter to $48 by December's close. Downloads followed a similar downward trend, dropping from 216 to 41. Active users showed a decrease from 479 to 387 over the same period.

Slime Pet: ASMR Virtual Friend saw a peak in weekly revenue at $86 in early November. Downloads decreased significantly in mid-quarter but recovered slightly to 34 by the end of December.

Bruno - My Talking Slime Pet from Dramaton LTD showed variability in revenue, with a low of $3 in early November, ending the quarter at $26. Downloads fluctuated but ended on an upward note at 34. Active users saw a gradual decline from 1,957 to 1,756.

Finally, Slime Maker Games For Kids by Pazu Games Ltd maintained low revenue, peaking at $16 at the start of the quarter. Downloads remained minimal throughout, ending with just 1 in the last week. Active users hovered in the single digits, closing the quarter at 7.

For more detailed insights and data, visit Sensor Tower's official platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025